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Looters of the Labyrinth's Kickstarter is Live!

Check out the Looters of the Labyrinth Kickstarter page! The campaign runs through September 8th!

Friday, July 31, 2020

Looters of the Labyrinth is at Gen Con Online

I'm right in the middle of hosting 12 sessions of Looters of the Labyrinth at Gen Con Online. Minor technical issues aside, it's been a great time thus far. Come join the fun! https://www.gencon.com/event_finder?search=looters+of+the+labyrinth

Thursday, July 23, 2020

Kickstarter Launch Date!

The Looters of the Labyrinth Kickstarter will be launching on August 4th, 2020, at 7:00 a.m. CDT!

Tuesday, July 14, 2020

Tuesday, June 16, 2020

Looters of the Labyrinth will be at Virtual Gaming Con!

The Dice Tower and Board Game Geek are teaming up with tabletop.events to bring us Virtual Gaming Con! The format will be very similar to Con of Champions, which went very well overall. Virtual Gaming Con will be held from June 24th-28th, and registration is open now.
Check it out here, and feel free to stop by and play some Looters of the Labyrinth while you're at it:

Tuesday, May 19, 2020

Looters of the Labyrinth will be "at" Con of Champions this weekend!

Board game convention organization website Tabletop.Events is running a digital board game convention called Con of Champions. I will be hosting a bunch of sessions of Looters of the Labyrinth for the convention, using either Tabletop Simulator or Tabletopia depending on what people have and prefer. We will be using discord channels set up by Con of Champions to communicate. Should be fun!

Convention main page: https://tabletop.events/conventions/con-of-champions
Looters of the Labyrinth sessions: https://tabletop.events/conventions/con-of-champions/schedule#?query=looters

Tuesday, April 7, 2020

Looters of the Labyrinth is now on Tabletopia!

Looters of the Labyrinth released on Tabletopia this morning, as a free to play digital version of the game.

This link will take you there!

Thursday, March 26, 2020

The current state of things

The plan was to bring Looters of the Labyrinth to a bunch of conventions this year to get more people on board. However that plan has been changed, at least for the moment, and so I've shifted gears and requested a quote from Panda Game Manufacturing. One step at a time...

Tuesday, February 25, 2020

Looters of the Labyrinth was going to Fargo GameFest.

Unfortunately conventions are no longer happening at this time.

We're heading in the opposite direction on the freeway this time. Fargo GameFest is March 27-29 2020 at Biltmore Hotel & Suites. It's only $20 for the weekend if you preregister. Check it out at https://www.fargogamefest.org/

Looters of the Labyrinth will have a play schedule very similar to what it had at CotN; plenty of slots available for getting in on the action!

On a mostly unrelated note, I've updated Looters of the Labyrinth on Tabletop Simulator, incorporating most of the changes that seemed necessary or beneficial after the plays at Con of the North.

Tuesday, February 18, 2020

Looters of the Labyrinth at Con of the North

Thank you to the many people who played Looters of the Labyrinth at Con of the North this year!

We played 12 sessions with over 15 games, many with a full eight players, and overall people really got into it and enjoyed it. I saw a lot of clever plays and great teamwork, and some of the games were really down to the wire; the tension was awesome!

Thanks to everyone for their feedback, encouragement, and support. Spread the word!

Saturday, February 1, 2020

Looters of the Labyrinth will be at Con of the North

Con of the North is an annual board game convention in Minneapolis, Minnesota.

At Con of the North I will be hosting 12 sessions of LotL under its old name of Plunderers of the Labyrinth. Many of the sessions are already full but there's still some openings on Saturday and Sunday afternoon.

This year's CotN schedule:

February 14-16, 2020
Friday Noon to 2 AM
Saturday 8 AM to 2 AM
Sunday 8 AM to 10 PM
Crowne Plaza Minneapolis West

For more information visit http://conofthenorth.org/

Wednesday, January 29, 2020

Looters of the Labyrinth was at Protospiel MN!

I attended Protospiel Minnesota for the first time last weekend, and it was an altogether great experience; great atmosphere, great game prototypes, great people, great advice. Also, I got in a few great play tests of Plunderers of the Labyrinth. Overall, reception from playtesters was quite positive, ranging from mildly amused to enthusiastic. What I heard in feedback is that the game is in a publishable state currently with no outstanding game play issues, though some improvements in presentation, most notably to the title and title artwork, should be made. I took that advice and reworked the title artwork, and took that opportunity to change the name of the game to Looters of the Labyrinth, since it has a better ring to it, and is easier to pronounce.

There were a number of designers there intending to sell through The Game Crafter, but although it is certainly a useful service, I don't think it will meet my needs for this project. So, my options appear to be to find a publisher or self-publish.

I brought a few other projects of mine to the protospiel. Most notably, I brought a fan faction for Leder Games' Root, and playtested it once...with Patrick Leder!

However, protospiel is as much about giving as getting. I played at least 11 games by other designers in those three days, as varied in theme and play as they could be, but I enjoyed every minute of it.
Here's my list, in no particular order:
-Glow: abstract strategy game about fireflies looking at constellations, by Alex Houghton
-For Glory: roman gladiator deck builder by Spielcraft Games, going to Kickstarter on Feb 4
-Planet Unknown: polyomino drafting terraforming game by Adam's Apple Games
-Dead Town: base building WIP maybe with zombies, by Fabled Fox Entertainment
-Versify: piecing together prose with surprisingly meaningful results, by Cyndie DeRidder
-Goats: goat bidding game that ought to be set in West Africa somewhere, by Thomas Hagen
-Pluto's Prisoners!: dice rolling co-op set in 1950s but en-route to Pluto, by Troy Pichelman
-A coffee shop management game, more interesting than it sounds but needs balancing
-A card game of building chinese characters into more advanced phrases
-A game of building robots with some nicely unique game mechanics, by Nyles Brecher
-An abstract game of moving and rotating wooden cubes to make diamonds of your color
My favorite was the robot building game, followed closely but extremely dissimilarly by Versify.